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Breakfast Topic

I experienced something of a double whammy last night. I completed my 1,500th quest and I leveled to 80. I will always think of the night fondly, but I'm sure that I will also remember the particular quests I dinged on. For the 1,500 quests achievement it was a quest in the Love is in the Air chain out of Stormwind, Dangerous Love. I wasn't paying attention to my quest count so it was quite a surprise. A little later in the evening I found myself chasing chickens in Sholazar Basin and then surfing a crockolisk past mutated undead Scourge. This time I was very aware of how close I was to leveling to 80. I thought it was going to happen turning in Pitch's remains, but it turned out that the quest that pushed me over the top was taking down a sandworm for a tribe of overmuscled, underbrained wolverines. Not exactly the most heroic of tales, but at least it wasn't for resorting to cheetah form to successfully capture the errant poultry. Do you remember the quest or kill that marked a major milestone for you in the game? Let's hear it!

Mana regeneration changing dramatically in 3.1
The devs have been telling us for some time that they're not happy with the current state of (most) healers having infinite mana, and it looks like the reckoning is going to come in 3.1. And make no mistake, we're getting hit hard. Outside-of-5-second-rule regeneration is decreasing. They think the combination of HoTs and clearcasting let us stay OO5SR too long and get too much mana back. o Mana regenerated by Spirit is being decreased "across the board. " o However, talents that boost while-casting regen (specifically, Arcane Meditation, Improved Spirit Tap, Intensity, Mage Armor, Meditation, Pyromaniac, and Spirit Tap) are being buffed. Since Paladins don't really use Spirit for regen, they're getting a different nerf: the healing penalty on Divine Plea is getting raised from 20% to 50%. Spiritual Attunement is also going to be nerfed for Holy paladins somehow.
UP:Nature's Grasp?
DOWN:DC shows off Series 5 figures
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